Deck Builds

Updated

Build the deck from the spells your trainer gives you, keep one card that can hit several enemies, and raise the card you cast most until it hits Tier V. That is the whole build. There is no published best build, no point buy, and no skill tree. A tier list of decks would be fiction. The badges are enough to tell you what a working deck has accomplished.

The three slots that matter

First, the card you press every turn. Raise it. Perfected, "Raise a card to Tier V," had 6,750 awards on 15 November 2026. That is more common than clearing Galecrag. A Tier V card is a mid-game tool, not a trophy for the raid.

Second, a wide card. One Tap requires you to drop three full-health enemies with one card, and 2,324 players have done it. If your deck is all single-target hits, you cannot earn that badge and you will clear packs more slowly. The Forest is the place to test a new wide card. The packs there are the ones almost everyone can beat.

Third, whatever your trainer offers next. The school you picked is the spell source. Flame, Frost, Storm, Wind, Light, Nature, Shadow, and Steel are the names. Fill the deck before you travel. An empty slot does nothing for you on Frostfang Pass, where the clear count falls from 55,313 in the Forest to 13,182.

What a deck does not need

It does not need a matching race. No pairing is published. It does not need a paid kit. Puppet Master and Astral Sovereign suit any school and are not on sale. It does not need Eye of Fortune. That 799 Robux pass changes chest loot into a choice of three pieces. Helpful later, irrelevant to the cards you play this fight.

It also does not need a second school. Mixing is not described. If the deck feels bad after Frostfang, upgrade the main card and swap one slot to a wider spell before you delete the character.

A simple path

Forest deck: starter spells, one experiment slot. Frostfang deck: the experiment kept only if it hit more than one enemy, main card upgraded once. Dunes and Crowe: main card on the way to Tier V. Everything after Galecrag: Tier V in the deck, a party if you have one, Insane only on a land you have already cleared on the normal rule.

Keep going with Spells, Cards, Which school, Combat, Frostfang Pass, and Passes.

FAQ

What is the best deck?

The one that clears your next land. No ranked build is published.

How many cards should I upgrade?

One, the card you cast most, up to Tier V. Add a second only after that one is done.

Do I need a shield card because Sunder shows a shield?

Sunder's art is a cracked shield. That is not a rule that you must equip it. Use it if your trainer gave it to you and it earns a slot.

Should I copy a friend's school?

Only if you like that trainer's spells. The badges do not crown a school.

Sources: Roblox game page, Roblox badges, Lucky's Pals group